Conflict: Desert Storm II | |
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Developer(s) | Pivotal Games |
Publisher(s) | NA Gathering of Developers EU SCi |
Series | Conflict |
Platform(s) | GameCube |
Release date(s) | NA January 6, 2004 EU February 6, 2004 |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Conflict: Desert Storm II, released as Conflict: Desert Storm II: Back to Baghdad in North America, is a 2003 video game set during the Gulf War. The game puts the player in command of a special forces squad of four men.
There are no reported problems with this title.
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 040EC66C 38600000 042E1428 00000014
$16:9 Widescreen C21A7DAC 00000004 3C808010 60844004 81210044 7C044800 EC401024 41820008 C04DD938 00000000 042B4CC4 3FE38E39 043D2838 3FE38E39
$16:9 Widescreen 04002F80 3C808010 04002F84 60843DD4 04002F88 81210044 04002F8C 7C044800 04002F90 EC401024 04002F94 41820008 04002F98 C04DD938 04002F9C 481A4BF8 041A7B90 4BE5B3F0 042B4A54 3FE38E39 043D2598 3FE38E39
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Conflict: Desert Storm II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4 GHz | AMD Radeon HD 6950 | Conflict Desert Storm 2 HD on Dolphin Widescreen Hack | Spartacus |
4.0 | Windows 8.1 | Intel Core i5-3570K @ 4.5 GHz | NVIDIA GeForce GTX 660 | Game is fully playable, except cutscenes and videos may not be visible but have audio, and can be skipped easily. Little to no visual glitches. | Smartlord |